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"Griffith" has been featured, meaning it was chosen as an article of interest.
|Also known as||
Femto (フェムト Femuto?)
Golden Age Arc I
Ayako Takeuchi (Movies (Child))
Minami Takayama (1997 Anime (Child))
Kevin T. Collins (1997 Anime/Movies (Adult))
Steve Cannon (2016 Anime (Adult))
Barbara Goodson (Movies (Child))
Veronica Taylor (1997 Anime (Child))
17 (Beginning of the Golden Age Arc)
178 cm (5'10") 
66 kg (146 lbs) 
Ruler of Falconia
Leader of the Band of the Hawk
Demon Child (host body)
- "In life, unrelated to one's social standing or class as determined by man, there are some people who, by nature, are keys that set the world in motion. They are the true elite, as dictated by the golden rule of the universe." — Griffith
Originally human, amassing a reputation as a great leader during his mercenary days, Griffith sacrificed the original Band of the Hawk and his humanity on the day of the Eclipse. Following the event, christened "Femto" by the God Hand, Griffith now exists to fulfill his desire for a kingdom, which comes to pass with the creation of Falconia.
Griffith is of average height, possessing an athletic muscular build and a somewhat pale skin tone. He has long, curly white hair and blue eyes. He is noted to be a very beautiful man, and has feminine features that many Midlanders have commented surpass that of women's; some can barely recognize that he is male. After regaining his physical form during the Incarnation Ceremony, Griffith appears the same, though his eyes now have slit pupils to reflect his true nature as one of the God Hand. In battle, Griffith wears a set of silvery-white armor with his iconic hawk-beak helmet.
Following the Eclipse, using the lives of those he sacrificed, Griffith remolded his soul into a form of the Femto, which reflects his desires and ego manifest. As such, he wears a navy-colored skin-tight suit of organic armor with exposed scale-like muscles, along with cape-like wings on his back. The hawk-beaked helmet that he wore while held in the Tower of Rebirth, now blacked and skeletal, is grafted onto his head.
Griffith has always carried himself in a well-mannered, exemplary fashion, well-nigh indistinguishable from that of nobility; his mannerisms, coupled with his keen intellect, often leave people astounded at his humble origins. His most notable trait, however, is his otherworldly charisma. Leadership has always come naturally to him. Those who choose to follow Griffith typically are overcome with emotions upon their first encounter with him, either entranced by the thought of splendor and grandeur at his side, or reeled in by his strong sense of ambition and conviction.
Even as a child, Griffith's strong sense of self and ambition were apparent. It is in the back alleys of his childhood city that he first sets his sights on acquiring his own kingdom. He has a multi-faceted demeanor in the earlier years of the Band of the Hawk, at times appearing carefree, and almost child-like, while other times demonstrating ferocious killing intent and deadliness. This juxtaposition of undeniable distinction and common-born idiosyncrasies is what attracts people of varying walks of life to his mercenary band. In spite of his large following, in his earlier years, Griffith's ego is never noticeably inflated; after one of the Band of the Hawk's earlier skirmishes, he takes the time to lament the death of a ten-year-old Hawk-in-training, remembering the boy's name and even expressing regret over compelling the boy to join his cause.
The deaths of those fighting for his dream take a toll on him, however. In order to cope with their loses and ensure they aren't in vain, Griffith slowly begins to rely on cold logic and reasoning, placing higher precedence on success than compassion—paradoxically expressing compassion for his comrades by suppressing it. It is not long before he is completely apathetic to his comrades' deaths. Even then, he still possesses his humanity, and questions his immoral schemes, at one point inquiring of Guts if he is a cruel person. The high esteem to which he is held does eventually have an effect on his ego, however. Despite the affection he displays towards some comrades, Griffith comes to believe that they are beneath him, nonetheless, considering them nothing more than tools for achieving his dream, with none of them fitting his criteria of a true friend.
Among the tens of thousands of allies and enemies he encounters, Guts is the only one who manages to stifle Griffith's calculated decision making and cause him to forget about his dream. He explicitly displays care for Guts, on several occasions risking his life to save the swordsman and even losing his composure upon Guts' endangerment. It is because of this that his ego crumbles after Guts' departure; so accustomed to seizing all of his desires, Griffith forgoes all logical reasoning upon losing his most treasured soldier, throwing away everything he has obtained and endangering the Band of the Hawk because of merely one loss. When he invokes the Eclipse and is presented with a reflection of his true self, he comes to terms with who he truly is—a slave to the god named dream, first and foremost—and the consequences of achieving his dream, subsequently sacrificing his comrades and his humanity out of his own free will.
Griffith's rebirth as Femto brings about the crystallization of his ambition, now undeterred by moral inhibitions and focused solely on the realization of his dream, fully aware of the nature of humanity and the role he is destined to play as its ultimate judge. Having abandoned his humanity during the Eclipse, Femto is emotionless, only ever showing subtle expressions while feigning humanity under the guise of Griffith. He has stated that, save for the residual feelings of his Demon Child vessel, he personally feels nothing—with his heart now frozen as a member of the God Hand. His efforts to appear human frequently fail, however, as Midlanders have often times stated that Griffith now possesses an untouchable, inhuman presence. Regardless, Femto is still, in essence, pre-Eclipse Griffith, devoid only of his humanity and emotions, still bearing his ambition, ego, and memories.
Abilities and Skills
- "... Those who've been completely charmed by Griffith...those who figure as long as they stick with Griffith...they'll get to see great things. Anyway, all of us are here because of his charisma." — Judeau
Supernatural Charisma: Even prior to his rebirth, Griffith is a magnetic figure who easily reels in admiration and devotion. His angelic beauty in conjunction with his allure and persuasiveness make his presence undeniable and his ambitious dream ever so captivating. The range of his charm is only enhanced by his legendary success, with people of all walks of life admiring his high climb from nothing. Amongst even the Midland nobility, Griffith operates as efficiently as he does in battle, his illustriousness winning over the affection of nobles and commoners alike. Griffith's reincarnation brings about the tenfold increase in his already staggering charisma. With his return to the physical realm, the idolization he once garnered warps into exaltation, his presence now rightly described as inhuman by affected devotees. Inducing submission into others has become an effortless task for him; even highly revered individuals collapse to their knees upon their first encounter with him. Most telling of his newfound influence is the alliance he has formed between demonkind and humanity, leading both the sinful black and blind white sheep, in accordance with the prophecy of the Holy See's scriptures.
Griffith has always been an expert in the field of swordsmanship. With his precision piercing, he has swiftly dispatched enemies with one stab from his sword, capable of easily puncturing vitals if he so chooses. To combat denser, larger swords, he uses a skillful parrying technique, which involves using the opponent's sword weight against them, deflecting the larger blade down the side of his lithe sabre and creating openings for offensive strikes.
Immense Strength: Griffith's cutting power is also considerable; he is able to completely sever Nosferatu Zodd's arm in a pincer strike with Guts, making him one of the few humans, at that time, to inflict heavy damage on the apostle.
Enhanced Agility: Griffith has been shown to be very fast and agile, being able to easily react and dodge attacks.
After his transcendence into the being that the God Hand christened Femto, his appearance a reflection of his soul, Griffith no longer exists within the reasons of the physical realm and thus cannot be harmed by anything of mortal design. However, Griffith can be injured by anyone and anything that can affect astral-based beings, such as the Dragonslayer. Griffith also possesses the God Hand's ability to manipulate causality, making his absolution akin to that of a story's author; those partaking in his fable have no chance of ever challenging him. Thus, fate and fortune are on his side, which alongside his now overwhelming charisma and enormous Od, make his dominance in the physical realm inevitable.
More glaringly astral is his telekinetic ability to manipulate gravity. He has manipulated repulsive force to repel physical attacks, as well as created gravity wells to catch enemies with an invisible attractive force capable of crushing the afflicted into oblivion. Most notable is his ability to warp and distort space, which he has used to easily grab a space-cleaving tear from the Sword of Actuation and redirect it entirely.
Berserk and the Band of the Hawk
Griffith is a playable character and the main antagonist of the 2016 game Berserk and the Band of the Hawk. He features as an unbeatable boss in the second chapter, "Attacked by the Band of the Hawk"; the chapter "The Morning of Departure", and in the chapter "The Eclipse" as Femto.
Griffith cannot be defeated in the first boss fight, nor separated from his warhorse. No matter how strong the player, Griffith will always win automatically after a certain amount of time passes or two of his three health bars have been depleted. In the second boss fight, Griffith is a highly challenging opponent, assaulting the player relentlessly, but not terribly difficult. As Femto, "defeating" him merely requires landing a hit, at which point he will automatically frenzy and sink the player into the ground, teleporting them. This in itself is exceedingly difficult and tedious, due not only to the screaming pedestals placed around the arena which will significantly slow Guts' movement speed, but also because Femto places many energy wheels (which will stun and knock down the player) and black tornadoes (which will throw the player a great distance away) between Guts and himself. It becomes much easier on a second run with a different outfit, in which the Crossbow is available and Femto can be hit from a distance without having to claw one's way directly to him.
Griffith has moderate health and defense, and is focused primarily on speed, delivering rapid assaults, and having limited but available options for strong attacks. His sub-weapons and abilities include the Crossbow, which holds 30 bolts; Inspiring Command, which temporarily raises attack power; and Counter, which breaks enemy guards and causes them to fall to the ground if it lands. One of Griffith's most useful attacks is his sideways slash (X/X/X/X/△), which allows him to clear swathes of enemies from the screen rapidly without incurring damage of his own. His Deathblow involves him assaulting the enemy from all directions with lightning-fast rapier strikes before finishing them off with a heavy strike.
The unlockable outfits the Band of the Hawk Reborn and Helmed Hawk Reborn allow Griffith to, when his Frenzy mode is active and his Deathblow gauge full, transform into the God Hand Femto to obliterate his opponents. This vastly increases Griffith's attack power and defense, and allows him to make use of Femto's energy wheels, energy shields, dark explosions, and black tornadoes, the last of which is also available as his Deathblow, and to create sinking space distortions as his sub-weapon ability. As with the Berserker Armor, the Femto form roughly halves the speed at which the Frenzy gauge depletes.
In Endless Eclipse, Griffith can appear as both ally and boss, and appears on Layer 97 of Casca's Endless Eclipse as one of the final five bosses. The final five bosses on Layers 96--100 are Zodd, Guts, Mozgus, Apostle Zodd, and Femto in that order.
No matter who is playing, Femto will always wait on the final layer of the Endless Eclipse, and will give a different mission to each player (each of which has its own three Behelits to unlock). He is extremely difficult, possessing three health bars, high defense, and a full range of devastating attacks. However, he is not as tedious as his in-story incarnation, instead pursuing the player across the field with energy wheels and using his own combos, which steadily increase in chain length until his last bar of health, wherein he finishes with a black tornado. The player should be in Frenzy mode non-stop in order to defeat him, and should use dizzying sub-weapon abilities to keep Femto out of the way while recharging the meter. His guard is thick, but easily circumvented by moving around behind him. His dark explosion is a move with high damage and knockback, but oddly almost always appears behind Femto, meaning characters like Guts or Zodd will have no problem avoiding it. Characters like Serpico or Griffith, however, who step forward with each attack and may end up behind Femto in the process of slashing him, are at risk.
By completing 100% of the Desires in the Endless Eclipse, Griffith's costume, the Wings of Darkness, becomes unlocked. Similar to the Beast of Darkness, it places Griffith in his Femto transformation by default. This allows him the same durability and attack power along with speed and moveset, but does not prevent him from taking damage as it does when in Frenzy mode.
- "Griffith" is an anglicized form of the Welsh name "Gruffudd" — a variation of the name is "Griffin", playing into Griffith's avian theme.
- Griffith is the only human character to have defeated Guts in combat.
- Griffith's God Hand name "Femto" is a mathematical prefix for 1/1,000,000,000,000,000, which is one quadrillionth, or one millionth of one billionth of the measurement unit this prefix is used for (a femtosecond is one quadrillionth of a second, a femtometer is one quadrilionth of a meter, etc.).
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